Wednesday, July 31, 2013

Ideation and Brainstorming: #dtk12chat IV

I missed most of tonight's #dtk12chat, being instead stuck in traffic.  But the topic was incredibly important to me... How do we support the ideation and brainstorming phases of Design Thinking?  In between deeply understanding the problem and testing out some solutions, how do we support students in thinking bravely, creatively, radically, and *big* about every potential idea and element that can lead towards a solution?  Reading back through the conversation, here are the bits that jumped out for me...

Biggest take-aways:

  • Ideation is big and risky, and requires a safe environment, including and especially for quieter introverts, but also for "but my first idea is awesome!" loud kids (*ahem*)
  • Ideation requires separating your thinking from "And what will the logistics of the final product be?"... instead, just get EVERY little idea out on the table!

Lots of great resource links (highlighted) as well as very concrete ideas shared below!

- Q1 was "Why ideate?"
- This drew out a question re: difference between ideation and brainstorming.
- Followed by a conversation about setting up the learning environment for safe ideation, risk-taking.
- Q2 was "How do you set the stage for ideation?"
- Q3 was "What challenges do you encounter, and how to you overcome them?"
- This led to a conversation about teachers and admins doing DT together in PD!
- Q4 was "Top tip for getting ideation flowing, thinking beyond simple/obvious?"
- This led to a final brief conversation about "fitting it in" and integrating DT as mindset rather than a "unit"


People still joining, but let's get started... Q1: Why ideate?


Good piece on the "lightbulb moment" and creative process -


I had a colleague ask me what's the difference between ideation and brainstorming?

How is ideation different from brainstorming? How do we slow the leap to solutions/features?


Wondering... if it is up to teachers/facilitators to ensure the environment is safe for exploration.


Q2: How do you set the stage for ideation? What strategies have you found effective to help push beyond the obvious?

One thing we have used is the "innovating for people" card deck from - Ss can pick any card out of pile

Q3: What challenges do you encounter when exploring this phase of design thinking? How do you overcome them?


Get over challenge with Ts being unsure by doing DT w them as a PD activity - makes them feel more comfortable

helpful to get admin to exp & understand the importance of both. Wish we could embrace -ish schedule

Yes,and... have teachers & administrators brainstorming together

I think having teachers experience DT as a part of PD is very important. This is where buy in can begin.

for sure - I love having them use DT to remake their curriculum. Makes it a very real method of curricular growth

Last year we had a DT PD session where we designed the perfect faculty lounge. So much fun!


Q4: What is your “top tip” to help get the juices flowing and teams pushing beyond the obvious?


Here is a shot of one of our new design thinking spaces in our upper school! Lots of white board space


Big question for teachers: how will I "fit in" ideation - Ts who are committed find the time and assess alternatively


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